Read five articles on interpolation techniques and you’ll probably get five different recommendations … read the claims from software developers and you’ll find three or four are the ‘very best’. So, despite having ‘up-sized’ hundreds of images you might still be wondering … “have I done this the best possible way?” … “is there a way to get better results?”
Let’s look at the do’s and dont’s and compare the results of the most frequent recommendations, and hopefully put this to bed once and for all (or until the next ‘amazing’ piece of software hits the streets).
Quality
I’m assuming that the objective is a ‘professional’ image (fit for printing in large sizes) rather than something for a screen saver … for instance; Alamy require submissions of 48Mb jpeg files, so if you’re using anything less than an 18 megapixel camera you have to interpolate images – which must then get past Alamy’s pixel-peeping quality control. So, the givens will include that you’re working from a native RAW file, the original is decently sharp and exposed and that there’s a minimum of ‘corrective’ processing required on the image.
Sharpening should always be the last step in the workflow – so interpolate before sharpening. Excessive processing (in sharpening, softening, exposure and noise reduction) can cause ‘banding’ and blocky artifacts to appear after interpolation.
[sample images have no sharpening, in-camera or during processing]

[artifacts caused by any number of 'excessive' adjustments]
8 bit or 16 bit
Pretty much a no-brainer really. You’re after the best quality so start out with the most data in the image. 16 bit images will result in better interpolation.

A=original, 100% crop of colour gradient
B=15% increase of 16bit image
C=15% increase of 8 bit image – showing start of artifacts/blockiness
[within limitations of web image]
Genuine Fractals or Photoshop’s Bicubic
A seemingly never ending debate as is evident on many forums. So let’s look at some results.

A=original colour gradient, 100% crop
B=35% increase using Genuine Fractals
C=35% increase using Photoshop Bicubic Smoother

A=original with sharp detail, 100% crop
B=25% increase using Genuine Fractals
C=25% increase using Photoshop Bicubic Smoother
You might find one is preferable, but nothing in it to get your knickers in a twist.
PS Bicubic Smoother or PS Bicubic Sharper
Some photographers recommend using the Bicubic Sharper option for up-sizing images, suggesting the results are ’sharper’. (Despite that PS describes the two methods as ‘best for enlargement’ and ‘best for reduction’).

A=original, 100% crop
B=25% increase using Photoshop Bicubic Smoother
C=25% increase using Photoshop Bicubic Sharper
Comparing these images, it would appear the Bicubic Sharper option results in a better ‘clarity’ than the Bicubic Smoother method.
Bear in mind however that Bicubic Sharper obviously includes some sharpening of the image (as the name suggests). Obviously therefore, you would want to compare the results of Bicubic Smoother plus sharpening to the results of Bicubic Sharper.
However, as stated earlier, sharpening should be the very last step in the workflow and, if you are supplying the image to a stock agency, sharpening should be left to the buyer – who’s the only one who can decide how much sharpening is required for the printing process to be used.
So, Bicubic Sharper is not recommended for stock images.
One step or Stair interpolation
There was a time when many recommended increasing the size of the image in multiple small steps rather than in a large single step. I have not compared results (as I suspect it may have been necessary because of the capabilities of interpolation software at the time). It now seems to be generally accepted that stair interpolation will not produce better results.
Interpolation and Printing
Finally, in deciding which process to use for interpolation, you must consider the printing method to be used.
Evidently, the use of a stochastic raster (‘fractal’ or ’shape’ – as used in Genuine Fractals, S-Pline, etc) in the interpolation process is fine for inkjet printing and for photographic prints but a disaster for litho printing. So, if your image is destined for print, and you don’t know which print process, the safer option is Bicubic Smoother.
Conclusion
Certainly in terms of images for stock agencies, simply using the Bicubic Smoother in Photoshop for interpolation is as good as it gets … with the added benefit of saving all the cost of 3rd party plug-ins (which is not inconsiderable).
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